Concept art of a winding path through jade foliage toward a crooked sandstone arch, with coral canopies and floating islands beyond.

Coming soon In development

Strange lands.
Stranger company.

Explore the world

Environment concept art

Beautiful.
A little dangerous.

Discover the Oddlands. A third-person survival roguelite in a strange world that invites you in and tests your survival.

Meet the misfits
The original floating-island environment concept, with curved stone arches, teal vegetation and apricot paths.
The world of ODDLANDS. Environment concept art.

Inside the prototype

The arena won’t stay still.

Shifting arena anomalies, stacking relic powers, waves of creatures and a boss. These are the core systems currently taking shape.

Meet the misfits.

Two distinct playable archetypes. Two ways into the strange.

Pip, the apricot-hooded wanderer, wearing a pale mask and a teal outfit with green swirling patterns.

Pip

The apricot masked wanderer

Rook, the broad bone-stone sentinel, with moss-covered shoulders, glowing seed-yellow markings and an apricot sash.

Rook

The mossy bone sentinel

Character concept art. Designs in development.

Encounter concept of a hulking stone creature with a hollow, glowing core and floating stone fragments.
Encounter concept art

The strange is taking shape.

Coming
soon.

ODDLANDS is in development in Unreal Engine.

All imagery is concept art, not gameplay footage.